Animal Crossing: New Horizons offers us multiple options when it comes to customizing our experience on the island: from modifying the terrain and building ramps or bridges to a good variety of neighbours that inhabit it.
Well, we are going to talk about the latter on this occasion, and the neighbours with whom we live on the island will vary our interaction with each of them. One of the most important factors in this aspect is the personality of each one of them, because depending on which ones we bring together, there will be one atmosphere or another. If you are drama lovers, you will probably like to be aware of each of the arguments and fights between them, and there are certain combinations of neighbours that will make them more frequent than usual. ScreenRant has analysed some particular cases and really peculiar interactions.
One of them is that of Munchi and Kabuki, both of whom are white, although that is where their only common point lies, as having both of them on the island will make fights and tantrums between them a constant occurrence. On the other hand, there is also Brie the mouse and Jones the lion, as Brie hates each one of the neighbours whose personality is athletic, as is the case of Jones, so she will continually try to harass him and other neighbours, criticizing his extremely healthy lifestyle. Moreover, in the latter case, it will be the player himself who, through discussions, will have to choose one side or the other, which will further enliven the drama.
Finally, we have Monique, who is very conceited, something that does not sit well with a neighbour like Morpheus, who is a rather lazy goat. Because of this, they will start to argue, and Monique will, as in the previous case, throw his lifestyle in his face. Another thing Monique doesn’t like is that the rest of the inhabitants on the island turn against her, so drama is guaranteed with the two of them.
There’s no doubt that Animal Crossing: New Horizons can go from being a totally relaxing game to one where fights, arguments, and tantrums are an everyday occurrence; it’s up to the player to decide what kind of atmosphere they prefer.