It’s official: Nintendo Switch will receive some exclusive games only in physical format

Recently we received confirmation of a game that would be released on Nintendo Switch in physical format only. Well, it looks like this won’t be the only one.

Apparently, Super Rare Games is planning to release physical-only games on the hybrid console. These will be released under the Super Rare Shorts brand and correspond to physical editions of Nintendo Switch games that won’t be released on the eShop in digital format.

Finally, it has been confirmed that the games that are part of this collection will not be released on platforms other than Nintendo Switch and will never reach the console’s eShop. We leave you with the published message:

The Super Rare Shorts titles will be completely original games and totally exclusive to the new brand, with the first title yet to be announced from developer Glass Revolver (creator of ITTA, House of God) available through a one-month open pre-order window. Initially 5000 copies will be printed so fans won’t have to wait long to receive them, and additional orders will be shipped approximately one month after the pre-order window closes permanently.

The releases can be anything from completely from scratch original titles from promising or veteran indie developers, finished versions of promising prototypes or smaller games, very different and more definitive versions of promising titles that struggled to get the spotlight, or even major games from larger in-house studios. Several Shorts games are currently in development.

Having worked with over 50 developers over the last 3.5 years, Super Rare aims to push indie developers beyond what the market currently offers for smaller scale games struggling to gain mass market appeal, in line with our goal of becoming the indie industry’s best friend. With massive visibility issues for digital indie games and smaller scale games than generally indie publishers looking for larger scale, high profit titles, Super Rare Shorts aims to showcase incredible titles that would otherwise never have seen the light of day or reached the audience they deserved.

By funding these projects, Super Rare hopes not only to reach a passionate audience of indie game fans, but to generate more money for independent developers to fund their next projects, sometimes achieving more visibility, sales and a higher level of profit than their previous releases, as with Glass Revolver’s fantastic but underrated ITTA game.