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Shigeru Miyamoto: Iwata Wanted To Bring Back An “Anything Goes” Ethos To Gaming

Shigeru Miyamoto: Iwata Wanted To Bring Back An “Anything Goes” Ethos To Gaming 1
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Earlier this week, Weekly Famitsu published a new lengthy interview with Nintendo veteran Shigeru Miyamoto.

We’ve already heard about his involvement in The Legend of Zelda: Breath of Wild and some of his personal beliefs – but now we have a new snippet that reveals a little more about late Nintendo president Satoru Iwata.

During the interview, Miyamoto noted there was a time where anyone could enjoy games however they wished – regardless of the [games’] intended presentations, just like the proverb “anything goes”.

However, the gaming landscape became less and less like that around the GameCube era.

As Miyamoto recalls, Satoru Iwata was one such person that wanted to bring back that “anything goes” experience for gamers.

To provide an anecdote, Miyamoto reminisced about a time when he interviewed an American journalist about the Nintendo DS.

Back then, he said that players could “play on this game console with a single pen, so everyone can line up on the same start line” – that basically anyone could enjoy the system however they wished, especially with the large variety of DS titles that eventually released later.

What do you think?

Was Saoru Iwata right to pursue ‘anything goes’ for Nintendo consoles?

Comment below!

(Thanks to Japanese Nintendo for the translations!)

Source: NintendoSoup

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