Dragon Marked For Death Updated To Version 3.0.10n

Inti Creates has released a new version 3.0.10n update for Dragon Marked For Death on Nintendo Switch on May 21, 2020.

The patch fixes dozens of bugs in the game.

Here’s the full patch notes:

 

  • [Adjustments】
  • For events that cannot be skipped, the text will now be fast forwarded at the same speed as normal dialogue.
  • The sound effect for the Oracle’s poison magic has been adjusted.
  • 【Bug Fixes】
  • An issue that was causing the game to crash after language settings were changed at the Inn has been fixed.
  • An issue with the behavior of the Inn user interface has been fixed.
  • An issue that would cause the usernames of those who joined a party to not appear properly in the log of the person who recruited the party under certain circumstances during online multiplayer has been fixed. An issue that would cause a excessive messages regarding status effects to appear in the log under certain conditions has been fixed.
  • An issue where item flavor text would appear unexpectedly on the result screen has been fixed.
  • An issue causing explanation, rarity, and effect text on equipment in the Weapon Shop, General Store, and Black Market to appear incorrectly has been fixed.
  • An issue that would cause HP to not recover or Dragon’s Rage to not activate when activating the Warrior’s Dragon Guard immediately after it is deactivated has been fixed.
  • An issue that was causing the Warrior’s attack power to not increase by the proper amount when War Cry was used together with Berserk has been fixed.
  • An issue with the Shinobi’s behavior after attacking a Gold Beetle with a Dragon Dash has been fixed.
  • An issue that was causing the “Night Vision” effect on magic focus items to not work properly when equipped by the Oracle has been fixed.
  • An issue that was causing the “Recover DP When Taking Damage” effect to not work properly on items equipped in the Oracle’s magic focus equipment slot has been fixed.
  • An issue that was causing dark areas around the Oracle to not be illuminated when she was casting a spell has been fixed.
  • An issue that was causing the attack power of the Oracle’s “Thurst Form” and “Guard Form” attacks to not update when she changed her equipped greatsword during a quest has been fixed
  • An issue that would cause the Oracle’s “Guard Form” to not work properly under certain circumstances in online multiplayer has been fixed.
  • An issue that would cause considerable slowdown when the Bandit would continuously use relics in quick succession has been fixed.
  • An issue where the sound on the Bandit’s water relic would not stop when changing areas while activated has been fixed.
  • An issue that was causing the “Regen Healing Up” effect on equipment to not work properly has been fixed.
  • An issue that was causing the “Magic Attack Power XX% Up During Dragon Sphere” effect on weapons to not work properly has been fixed.
  • An issue where the equipment effect “Recover XX% DP when taking dmg” was not properly applied when successfully guarding attacks or receiving non-knockback damage has been fixed.
  • An issue where the “Ancient Gauntlet +5” item could not created using the upgrade system has been fixed.
  • An issue that was causing the upgrade gauge of certain accessories to not increase after a successful upgrade has been fixed.
  • An issue that was causing items meant for the Oracle and Bandit not to appear in treasure chests has been fixed.
  • An issue that was causing items to appear as duplicates on the drop list on the quest results screen has been fixed.
  • An issue that allowed players to get stuck in the terrain during the “Frozen Fusion” quest has been fixed.
  • An issue where the Will-o-Wisp enemy would not properly die from certain Oracle attacks has been fixed.
  • An issue where the Hermit King enemy would not be properly displayed under certain circumstances has been fixed.
  • Some issues with game text have been fixed.

Via: NintendoSoup