Earlier this month, we reported that the Pokemon Sword And Shield Isle Of Armor DLC would feature level scaling based on the player’s own party Pokemon levels.
Now that the DLC has gone live however, dataminers and other players have discovered that this is not quite the case. According to Pokemon dataminer Sciresm, the levels of the player’s Pokemon does not have any effect whatsoever on the Isle Of Armor DLC.
"During the preview, level scaling was discovered when the first trainer battle had been scaled to the highest level Pokemon in the player's party."— Michael (@SciresM) June 17, 2020
Pokémon level in party has zero impact on Isle of Armor battle levels.
Instead, it seems that any level adjustments are based on where the player is in the game’s story, with some players reporting that the levels are around 11 or so before beating the Champion, while players who have already beaten the Champion report levels of around 60+.
As my friend discovered pic.twitter.com/JwHxsza1Iv— Chris Pole (@LuReneKu) June 17, 2020
Mine was 60 and I beat the game— 64ds @ e3 (@64ds_) June 17, 2020
All mine on a new playthrough, 2 badges, and party Pokemon at level 28 led to competition around levels 10-14.— Matthew Conant (@MDConant88) June 17, 2020
What do you think?